NookiesOriginals.24.09.25.Maisey.Monroe.XXX.480p

Uni.camera Shake Today

float elapsed = 0f; while (elapsed < shakeDuration) Vector3 randomOffset = Random.insideUnitSphere * shakeMagnitude; transform.localPosition = originalPos + randomOffset;

IEnumerator DoShake()

private Vector3 originalPos; private Quaternion originalRot; private float shakeDuration = 0f; private float shakeMagnitude = 0.1f;

void Start()

using UnityEngine; using System.Collections; public class UniCameraShake : MonoBehaviour

float elapsed = 0f; while (elapsed < shakeDuration) Vector3 randomOffset = Random.insideUnitSphere * shakeMagnitude; transform.localPosition = originalPos + randomOffset;

IEnumerator DoShake()

private Vector3 originalPos; private Quaternion originalRot; private float shakeDuration = 0f; private float shakeMagnitude = 0.1f; uni.camera shake

void Start()

using UnityEngine; using System.Collections; public class UniCameraShake : MonoBehaviour float elapsed = 0f; while (elapsed &lt; shakeDuration)