The PSP’s battery died at 11:47 PM. He plugged it in and kept playing, hunched over the wall outlet like a goblin over a forge.
Leo had heard of the PC version—the Eye of Cthulhu, the Wall of Flesh—but the PSP port? It was a ghost. A myth. The forums said it was impossible. Too many buttons. Too small a screen. Too much world.
It started with a cracked screen and a battery that lasted forty minutes, tops. But for Leo, the old PSP was a portal.