client pass from: 0.0.0.0/0 to: 0.0.0.0/0 log: connect disconnect
pass from: 0.0.0.0/0 to: 0.0.0.0/0 protocol: tcp udp orb proxy
Since “Orb Proxy” can refer to different technologies depending on the context (gaming, satellite networks, or crypto), this guide focuses on the most common technical use case: and the general architectural pattern of a spherical/proxied network node. client pass from: 0
# Stunnel config (client side) [orb-proxy] client = yes accept = 127.0.0.1:1081 connect = orb-proxy-server.com:443 | Parameter | Recommended Value | Why | |-----------|------------------|-----| | TCP_NODELAY | Enabled | Disables Nagle’s algorithm – less lag. | | Buffer size | 64KB – 256KB | Avoids packet fragmentation. | | Timeout | 10 – 30 sec | Quick reconnection on packet loss. | | UDP timeout | 5 sec | Voice chat doesn't hang. | | | Timeout | 10 – 30 sec