Melonjs Tutorial 【DIRECT • 2027】

import me from "melong-js"; import PlayerEntity from "../entities/Player"; export default class PlayScene extends me.Scene { onResetEvent() { // Bind input keys me.input.bindKey(me.input.KEY.LEFT, "left"); me.input.bindKey(me.input.KEY.RIGHT, "right");

draw(renderer) { renderer.setColor(this.color); renderer.fillRect(this.pos.x, this.pos.y, this.width, this.height); } } melonjs tutorial

// Then modify your collision logic in Player.js to: scoreUI.addPoints(10); import me from "melong-js"; import PlayerEntity from "