Install Player-animator,: Version 0.9.9 Or Later.

import Player from 'https://unpkg.com/player-animator@0.9.9/index.js'; Let’s animate a simple sprite sheet. Assume you have a sprite sheet character.png with 4 frames (each 32×32 pixels) in a row.

// 1. Create the player const player = new Player({ // Sprite sheet image (loaded separately) image: document.getElementById('spriteImage'), // or new Image() install player-animator, version 0.9.9 or later.

// 2. Draw the current frame on each animation tick player.onFrame = (frameIndex) => { const sx = (frameIndex % 4) * 32; // X offset in sprite sheet const sy = 0; import Player from 'https://unpkg

As of its 0.9.9 release, the API is stable, flexible, and perfect for games, interactive avatars, or even animated icons. Let’s install it and write our first animation. You need version 0.9.9 or later . The library is available as an ES module. Using a package manager (npm / yarn) npm install player-animator@^0.9.9 Using a CDN (quick prototyping) <script type="importmap"> { "imports": { "player-animator": "https://unpkg.com/player-animator@0.9.9/index.js" } } </script> Or import directly: Create the player const player = new Player({

ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.drawImage( player.image, sx, sy, 32, 32, 0, 0, 64, 64 ); };