| Method | Detected by games? | Works on UAC/secure desktop? | |--------|-------------------|-------------------------------| | SendInput (Windows) | Usually | No | | SendMessage / PostMessage | Rarely (direct to window) | No | | Driver-level (e.g., Interception) | Hard to detect | Yes (with admin) | | Hardware emulation (Arduino USB) | Very hard | Yes |
Advanced tools let you choose. For game automation, avoid SendInput – use ControlSend or kernel drivers. a) Avoid static delays – use synchronization Instead of: advanced key and mouse recorder
Loop 10
StringSplit, field, A_LoopReadLine, CSV